13. Racket, Rackets, Racketing and Racketeering

13. Racket, Rackets, Racketing and Racketeering

The Racket as pointed out by Berne is sexualisation of transactional seeking.

Rackets are feelings. Rackets are also  acts, doing, performing, behaving, talking, expressing, interacting, thinking, evaluating, assessing – in fact anything inauthentic

Racketing occurs when persons do things of sorts to attract attention of others for the reason of extracting strokes. They are sets of scripty behaviours employed outside Adult awareness as a means of manipulating the environment and entail in the person experiencing racket feelings when they are noticed (by self or others) and stroked for the wrong reason.

Setting up Rackets - The person outside of awareness sets up a condition that generates a situation that counts as racketing. I board the train and remember as I sit that I am not carrying a valid ticket and then argue angrily with the conductor to allow me to travel. This engagement gets me to experience racket feelings of my choice like initially worried, then angry, then sad (as I pay the fine) then guilty for being so silly.

Rackets are also expressions by way of thinking, putting forth conditions of life, actions, or blamelessness that initiates a game to generate a payoff that is a racket feeling.

Stroke economy modes also constitute methods of racketing.

Racketeering is a process of transacting which people use as a means of seeking strokes for their racket feeling. A racketeer invites others into exchanges in which they express a racket feeling and aim to extract strokes for that feeling from other persons. These transactions continue as long as the others are wiling to keep dealing out strokes as a racketeer. 

Fanita English identifies two types of Racketeering

Type I – I am not OK – You are OK (Helpless) with I am OK – You are not OK (Helpful) AC < --- > NP

Type II I am not OK – You are OK (Bratty / Whiny) with I am OK – You are not OK (Bossy)  AC < --- > CP

One resource lists nine types of rackets as racketeers

1. Tears – Tyranizes the victim

2. Wrath – Expresses uncontrollable anger

3. Burn – Provokes a show of burning rage in the victim

4. Guilty – Sends the victim scurrying to hide

5. Desperation – shatters the calm of the victim

6. Anxiety – Stimulates apprehension in the victim

7. Helpless – Renders the other person impotent

8. Tired – Fatigues the other

9. Confusion – Bewilders the other

Taibi Kahler’s four discounts qualify to be called racketeering.

The four myths 

Taibi Kahler suggests there are four myths which underlie drivers and rackets.

 They consist of two pairs. One of each pair comes from Parent. 

The other is a Child response. 

As I get into a driver, I replay a voice from my negative Nurturing 

Parent that says: 'I can make you feel good by doing your thinking for you.' This is the first myth. 

In my Adapted Child I respond: 'You can make me feel good by doing my thinking for me.' So long as I am believing this second myth, I maintain my conditional OKness. 

Perhaps I go through the driver and into a racket feeling. As I do so, I hear an internal voice from my negative Controlling Parent. It repeats the third myth: 'I can make you feel bad by what I say to you.' 

Shifting into negative Adapted Child, I echo this with the fourth myth. I begin believing: 'You can make me feel bad by what you say to me.' 

When we get into drivers and rackets while communicating with others, we are re-running these mythical beliefs.

Racketeering also matches the four passive behaviours – Doing Nothing, Over Adapting, Agitation, and Incapacitation. As well as thinking disorders  overdetailing and generalising.

We can count the six types of adaptive behaviours of    as racketeering too.

1. Enthusiastic Over-reactor (Histrionic) = PO

2. Responsible Workaholic (Obsessive-Compulsive = BP

3. Brilliant Skeptic (Paranoid) (BP + BS) 

4. Creative Daydreamer (Schizoid) = BS

5. Playful Resister ((Passive Aggressive) = TH

6. Charming Manipulator (Anti-Social) = PO + BS

Script currencies qualify to be rackets and using them in service of script qualifies them to be called racketing and when used energetically describing them or asserting their use constitute racketeering. Bad language, slang, drooling, boring the other, going into examples shopping sprees, using long descriptives, blaming fate, destiny or birth, fall in this category. Keeping silent and remaining non reactive is also a currency. So also showing false hope is a currency.

Racketeering matches games because they generate payoffs but do not get classified games because they do not match the conditions of Formula G.

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